Oh, hi Mark!
I was fiddling around with ROM and randomly found map tile data, so I decided to make this tile mapper, it comes in two versions:SaDaM - Semi automatic Dandy Mapper (offline)
andADaM - Automatic Dandy Mapper (online)
What's the difference?
Well, SaDaM only provides your with HEX in text to manually hack back into the ROM file.1 - You will need to install some free web server, such as XAMPP and use it locally to execute php from localhost
2 - You will need to upload this files to some web hosting that supports php (which is pretty much any payed hostings and maybe some free hostings)
1 - Learn how to patch a ROM files yourself, read some RHDN guides or something...
2 - Find somebody that is willing to help you with that
3 - Forget about it
- Town Mapper (I think I saw something)
- Interior Mapper (I saw a couple of corresponding addresses, will be easy)
- Dungeon Mapper (I will use previous analogies and will eventually find dungeon tile data)
- NPC Dialogue Editor (this is halfway done as I was hacking AgentOrange's english script into the ROM before and know where everything is)
- Font englification (replace all the hieroglyphs with english font at will) or you can just hack upon english version, I don't mind it, nobody minds it, here is a table file I used for it
- Item editor (no ideas on this atm)
- Monster editor (no ideas on this atm)
- Save game editor - edit in pre-existing characters (got some ideas)
- Additional "unused" tiles as a part of Tile Selector (some ideas)
- Title screen editor (some ideas)
- Palletes editor (some ideas)
- Music editor (no clue atm)
- Ability to change "entry/exit coordinates" (no ideas on this atm) //make notice that current version is tile mapper only, it cannot do this
- Ability to change anything changeable
If you'll happen to stumble across/find any useful address data, please share this information with
me and I'll expand functionality of this editor